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5 August, 2026

Mega Mega unveils visual identity inspired by Romford’s rave heritage

Artistic Artists Interviews

Written by
Katherine Green, Imogen Ayres and Steph Roden

Mega Mega: Romford’s Suburban Sound Revolution has unveiled its new visual identity, developed by designers Steph Roden and Imogen Ayres, following a public call-out that attracted applications from designers across the UK.

With backgrounds spanning branding, editorial, typography and exhibition design, Steph and Imogen were selected for their research-led approach and sensitivity to the visual culture that surrounded Romford’s electronic music scene. Between them they have previously worked at internationally recognised studios including Kellenberger–White, Graphic Thought Facility and Möbel Type, and have delivered work for organisations and brands including V&A East Storehouse, Lacoste, Starface, Loud & Quiet Magazine, Forza Wine and Zegna.

Working closely with curator Katherine Green and drawing on the growing Mega Mega archive, the designers explored hundreds of flyers, tickets, photographs and pieces of ephemera from clubs and promoters across Havering. Rather than recreating individual flyers, they looked for the visual ideas that connected them: bold typography, repeated forms, DIY production methods, photocopied textures and the playful appropriation of existing imagery that became synonymous with rave graphics.

The identity also draws inspiration from Underworld’s iconic track Born Slippy, itself deeply rooted in Romford. References to the song’s repetition and rhythm informed the typographic system, while the graphic language reflects the energy and layering of the music itself.

A key feature of the identity is a growing library of graphic symbols and illustrations, developed from archival material relating to some of Havering’s most influential clubs, promoters and events. Borrowing from the DIY tradition of rave graphics, these reinterpreted visual motifs reference nights including Culture Shock, Berwick Manor and other landmark moments in the borough’s club culture, creating a visual language that celebrates the creativity and resourcefulness of the original scene rather than simply reproducing it.

The result is an identity that feels contemporary while remaining firmly rooted in Romford’s history—one that will appear across the exhibition, printed materials, wayfinding, merchandise and digital platforms as Mega Mega opens later this year.

Imogen Ayres and Steph Roden

What was it about the Mega Mega brief that appealed to you? What excited you most about the opportunity to develop the visual identity for a project exploring Romford's rave heritage?

The brief appealed to us in so many ways – we both love design rooted in archive, and were excited by the prospect of 90s rave ephemera as our source material. We also loved the community aspect. It sounded like a unique proposition to work on an exhibition that celebrated local and very personal histories and experiences. Lastly, it seemed like a good opportunity for us to work together as it seemed to perfectly combine our design specialisms, with Imogen working mainly on exhibition design and typography, and Steph on brand identity and editorial.

The identity draws on everything from Underworld's Born Slippy to archive flyers, tickets and ephemera from clubs across Havering. What were some of the most exciting discoveries during your research, and how did they shape the final design?

From reading the brief, we knew we would have a huge library of print and visual ephemera to draw from, and imagined a simple end result with bold bespoke typography. Through the process we discovered that what’s special about the original material is the diversity, variety, and DIY spirit, and though we had a lot of fun experimenting with many different ideas, we realised it would be impossible to design one thing to represent such a vast resource.
Instead, we started to focus on the lyrics to Born Slippy, and started to think about capturing feeling of flashing lights in the club, and leaving in the early hours into the blinded daylight of the city. The final identity represents this dazed feeling through distortion and repetition of the title. Rather than having one formal iteration of logo, we use multiple expressions over different context and applications, to try and evoke the feeling of layered up posters and flyers.

One of the most distinctive elements of the identity is its growing library of symbols and illustrations, developed from historic flyers and ephemera. Why was it important to reinterpret these graphics rather than simply reproduce them?

The ambition of the design was to pay homage to the past but not be a pastiche, which was a fine line to walk. We wanted to appeal both to people with no previous interest or knowledge in rave, as well as the community who had lived through it and would recognise motifs and references.

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